Tuesday, March 19, 2013

Media Violence

Media Violence; Destroying Our Children
The growth of video gaming has skyrocketed with the advances in technology. tough games fetch the capability to feature realistic images, gore, first dig shooting, and flying body parts. motion picture games have become exceedingly violent and visually realistic. The exciting graphics of the games assists make them familiar to children, youth and adults. Games like Ever Quest II and enkindle Potter and The Prisoner of Azkaban ar fun and can help develop good problem solving and logic. However, violent video games have been a target for causing many heights school shootings. In 1999 Eric Harris and Dylan Klebold opened fire to fellow students cleaning thirteen classmates and committing suicide. Harris and Klebold enjoyed playing the video game Doom, this game was licenced by the U.S. military to train soldiers to kill effectively. They recorded a home video imitating the game and a year afterwards they acted the videotape in real life. This has getd great concern round the effects violent video games have in children. Video games can become an addiction and have a veto influence on players. Violent video games may non be the direct cause of aggression and violence; a childs mental stability and p bental nurse influence the way they look at life and society.

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clamant violence affects the players. Parents should determine what games their child should play and avoid games that cause confusion between reality and fantasy.
Violent video games are easy to access no matter what age. These games are in stock(predicate) through the internet and store without checking for proper age. Games can too be access by friends or relatives. Many states have tried to regulate the sale of violent video games to minors, scarcely to date have been denied by the courts as violation of the commencement Amendment. Meanwhile, the access to violent video games is enforced and implemented. There are ways to get informed about the content in videos games.
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